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About Us

Hi. We're the Dark Potato Society. Basically We're a bunch of friends that have gathered together to make some games.
We're just people that enjoy playing games and making games, and lasers and more lasers.

Game we are making

A Tohou style danmaku shooting game.

Members

* Boon Wai(Schinzer)
* Eric Goh (Potato)
* Jonathan Chen (Jonnerloller)
* Dao Bin (Senkai Denibo)
* Fook Yu (Hiyuki)
* Heng Zhu (Pavi)
* Theresa Tng (Klaven)
* Kelgene Mah (Ghoststaker)
* Gerald Tan (Shounen G)

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Project Directions
Starcraft II: Wings of Liberty Collector's Edition
Upcoming Plans
Market Research
SkyDrive
Updates for 2nd May (Sunday)
Updates for 25th April (Sunday)
Weekly Milestone
Bullet Hell
More Marice Awesome-ness

Archives by month







Wednesday, September 30, 2009 3:45 AM

Direct X Model Animation!

Hmm i need a complex animation to check if the loader and exporter to be working.

So here i did it. Woo.





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Monday, September 28, 2009 12:21 AM

Direct X Model (*.x)

Hey people. We got progress! After various times of scratching/pulling my hair off. Finally get a model format working! Official specs!

We started with this using Maya 2008 and cvxporter1.3:



As u see, the model is miserbly distorted. All the vertex are wrong etc. Seems like he jus got out of a washing machine -__-.

Sometimes i couldn't even export and gave me a static mesh! Miserable.

Now, I got it right. I changed to Maya 8.5 and used cvxporter 1.3 to export out model..

Tada! Animation is out!


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Sunday, September 27, 2009 4:39 AM

Passport chop

Ahh the model file is making me pull my hair off. But i decided to take it at a slower pace. So i did some image editing to destress myself. Here are the pictures. Jus for fun!

Radioactive potato passport chop

Metallic potato passport chop


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Saturday, September 26, 2009 3:16 AM

OBJLoader

For the upcoming file format thing, i had prepared a OBJLoader for all of u.

It can bind multiple texture on, and its faster than my old one. Do take a look at the source yeah. Its actually quite simple. Call me or cbox me for questions!




The source code: http://www.mediafire.com/download.php?tyy20ngnxzh

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Sunday, September 20, 2009 8:39 AM

First Model Out!

I've spent few hrs to do this model out.

As i expected, i can't do the head well, need guidance.

Let me know what u think ok!

Guy with Claw and Sword

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Saturday, September 19, 2009 2:01 AM

Our Logo! More Concept art!

Hey everyone, kinda everyone dao me and let me emo here so i shall just post the logo for our society!
Tell me what u think and help us decide one logo for the society!

Possible logo color
Many thanks to Klaven and her sister!
Wonderful work!

More concept art are up now too!

More character concepts




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Friday, September 18, 2009 2:01 PM

More concept art!

More concept art for our game!

More boss

More character concept


Power Up

Shop
Well Done again Klaven!
Imba again!

I'll need opinions for all these concept art before i start modelling.

So yeah please use the chatbox(*stares at jonnerloller*) to comment yeah!

Need more opinions for the Shop and PowerUps.

Right before we end this post, would like to ask if everyone like this logo for our society!
Please give comments yeah 8D.

Our logo!


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Wednesday, September 16, 2009 7:07 PM

Concept arts

Hi all,

The following are concept art for our game by Klaven:

Possible Boss Concepts


Possible Characters



Well Done Klaven!
Looks freaking imba.

There will be 5-7 character depending on mood 8D

5 Characters concept are currently being built and decided.
They are:
  • Guy with Long Sword and Claws
  • Lady with Giant Cleaver (Not cleavage damn u all)
  • Guy With Lance
  • Geeky Sniper
  • Lightning Manipulation Guy

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